sichuan_ii

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*                          the 1989 Arcade Game                               *
*                            FAQ/Walkthrough                                  *
*                                                                             *
*                          Guide By:  SloDeth                                 *
*                                                                             *
*                      v1.0            August 25, 2001                        *
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XXXXXXXXXXXXXXXXXXX  
 Table of Contents
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INTRODUCTION  
 What is this game?
 What is MAME?
 What do I need to play this game?
 Can I put this guide on my website?

VERSION HISTORY

GAMEPLAY  
 Tile Game Explanation
 Gameplay Info

GAME BACKGROUND

CHEATS

CONCLUSION  
 Contact Info
 Copyright

******************
What is this game?  
******************

This is Sichuan II, a Mahjong/hentai arcade game released in 1989 by Tamtex.  It  
is also known as Shisensho - Joshiryo-Hen.


*************
What is MAME?  
*************

MAME is an acronym for Multiple Arcade Machine Emulator.  To sum it up, it is a  
program which can run ROMs, or arcade game files, allowing you to play thousands  
of classic, nearly extinct arcade games on your own computer.  Check out  
www.mame.net for more info.

The intent of the program is to preserve a piece of video gaming history.  
Unfortunately, this puts it on shaky legal ground.  While MAME itself is  
perfectly legal, it is illegal to own ROMs for arcade games which you don't own.  
However, like owning copyrighted MP3s, it is very unlikely that you will get in  
trouble for owning ROMs.  I personally feel no remorse for owning illegal ROMs,  
since the original developers can no longer profit from the game, and it is  
impossible to find these games in real life without some serious trouble.  I  
feel different when it comes to MP3s - almost all music is easy to legally  
obtain.

*********************************
What do I need to play this game?  
*********************************

First, you need the latest release of MAME - grab it at www.mame.net.  Follow  
the simple installation instructions.

Next, you need the ROM file for Sichuan II(sichuan2) or one of its  
clones(sichuana, shisen).  I can't legally tell you where to find it(cough,  
edgeemu.com, cough), but if you fire up your favorite search engine, you should  
have no problem finding it - search for MAME, rom, and the name of the game.  
When you download it, unzip it in the correct folder([folder where you installed  
MAME]\[name of zip]) - mine is C:\MAME\zookeep.

If you have any further problems with MAME, don't ask me about it - read the  
Help files and the FAQ on mame.net for the answers!  It's not too hard to  
understand if you READ THE INFO FIRST.


***********************************
Can I put this guide on my website?  
***********************************

Yes, you may...this guide may be fully distributed, zipped with other files, and  
even printed out, as long as it isn't edited or sold.  Don't change it, and  
don't sell it!  The latest version of the guide will always be posted at  
www.gamefaqs.com.


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v1.0 - August 25, 2001 - First version.  


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-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= GAMEPLAY =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
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This is one of many, many Mahjong variations straight from Japan.  Luckily, it's  
a simple one - even I can understand it!  I determined most of this info by  
trial-and-error.

You start out with a grid of tiles on the board.  These tiles all have various  
pictures on them, ranging from 1-9 dots to peacocks to flowers to seasons to  
Japanese letters.  Your job is to eliminate the tiles, one matching pair at a  
time.  However, you can't pick any two tiles...you must follow one simple rule  
when finding pairs: you have to be able to connect the two tiles with one  
continuous line that bends only twice.  I'll explain with  
some pictures...pretend the letters are tiles, spaces are spaces, and the dashes  
are the lines drawn.

     dr    qm             dr/---qm            /-dr--\ qm  
     mx----xa             mx|   xa            | mx  | xa  
     dfqa  rf             dfqa  rf            \-dfqa\-rf 
                                                 |     |
                                                 \-----/ 

 a straight line        line bends once       lines bend twice

In this situation, the x, q, d, f, and r pairs will all work...however, the m  
and a pairs wouldn't work, since a line with three bends is required.  These  
pairs will be valid when you eliminate the pairs around them - for example, the  
m will be free once you remove the two d's.  You can use this elimination to  
remove all the tiles from the board.

Once you understand the rules, it's a matter of scanning the tiles and looking  
for pairs.  It gets harder as more tiles are added, since more tiles aren't open  
immediately.  The hardest part is starting...

Start by looking at the board one side at a time.  Look for matches on just one  
side.  After removing one of these pairs, look at the tiles that are now  
available to use, and see if you can find any matches with these new tiles.  
Remember that you can't even make matches from one side to another until you  
start eliminating the corners - this will make more sense once you start  
playing.

If you get stuck mentally, and you realize that you're wasting too much time,  
just use a Hint.  You have three of them for each round, and the bonus for not  
using them is small.

If you want to use more advanced strategy when removing the tiles, remember that  
wach picture has about four tiles to match it...therefore, the most obvious  
pairs are not always the wisest.  See, the game can possibly reach a deadlock,  
like this one(very simple, I know...I'm not creative):

   abc
   dede
   cba

There's a deadlock...you can't do anything with those tiles!  Now, pretend that  
the board once looked like this...

   abcbbcc
   dedeaa
   cbaddee

As you can see, grabbing the obvious pairs ends in deadlock.  Of course, it will  
be much more complicated in the actual game...

So, that's how you play this tile game!



As for the game itself, it begins with a menu of four choices of girls.  After  
you pick one, you go through three rounds(one level) of tile puzzles.  After you  
complete each one, you see another more revealing picture of the girl.  After  
that, you do the same with the other three girls.  Level five and six don't give  
you a choice, and that's the end.  The puzzles become more difficult as you  
progress until the entire screen is filled with tiles.

You have a HINT option in the game.  Three times per tile layout, you may use it  
to point out a pair.  Use this when you can't see any pairs on the board.

The game is running on a time limit, so be quick!  This becomes more and more  
difficult as the game progresses.



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None yet! :)  I haven't found anything at all about this game on the internet.


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-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= CHEATS =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
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(from PUGSY'S CHEATS - check his page at http://cheat.retrogames.com)

Insert the following lines into the cheat.dat file in the base MAME directory:

sichuan2:0:EA06:99:000:Infinite Time  
sichuan2:0:E181:00:001:Finish this stage Now!  
sichuan2:0:E181:00:000:Slide Show Mode  
sichuan2:0:EA02:03:000:Infinite Help PL1 (1/2)  
sichuan2:0:EA22:03:500:Infinite Help PL1 (2/2)  
sichuan2:0:EA28:09:000:Infinite Turn Time PL1  
sichuan2:0:EA42:03:000:Infinite Help PL2  
sichuan2:0:EA48:09:000:Infinite Turn Time PL2

If there is no cheat.dat file yet, create one in Notepad.  If you are using a  
ROM file other than sichuan2, change "sichuan2" above to "sichuana" or "shisen".  
To activate cheats in the game, hit TAB and use the arrow keys to explore the  
menus.


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Contact Info  
------------

E-mail:    slodeth@iname.com  
ICQ UIN:   15025844  
Web Page:  http://go.to/SloDethFAQs

E-mail Rules(abbreviated):  Please be intelligent!  If I can understand you, you  
will get an intelligent and polite response, most likely.  Use your best  
judgment.  Praise is appreciated, as well as constructive criticism.



~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Please do not distribute this guide in any way without my explicit permission.  
I'm sure you could use it and mutilate it to your pleasing, but I'd appreciate  
it if you ask permission first.  Do not sell this guide, or do anything to pass  
it off as your own guide.  I am well aware of my rights, and I will take the  
necessary actions to protect my work.  Check out  
http://www.templetons.com/brad/copyright.html if you have any doubts.

Or, as they say, This document Copyright 2001 by Martin Silbiger.

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