The bed and rug are completely original. The top sheet is a plane folded on itself, with cloth simulation applied - I set up collision on the mattress below and let the cloth animate to lay flat & fold onto itself. That created the physical wrinkles...
Followed a beginner-level tutorial for making a treasure chest here: MODELING for Absolute Beginners. Pretty simple stuff, just a bunch of loop cuts and extruding faces along normals.
Need to make some pretty kaleidoscope patterns? Maybe you need to create some weird clones? Maybe there's a specific region of your video that's so awesome, it needs to be multiplied?
Resolume's got a nice pixelating effect called LoRez. The only problem? It's made of squares, not HEXAGONS.